![]() ![]() ![]() RShift + Home – Change operating mode (snap to direction / snap to track / hold one second to turn assistant off) RCtrl + Home – Turn into next track or turn direction of travel by 180° RCtrl + End – keep vehicle in current track or snap to current direction There you can turn on/off some functions and turn on/off the HUD elements. Keyboard mapping (can be remapped in game options) / full list on GithubĬtrl + Numpad / – Open configuration menu. Headland: In the config menu you can turn on/off the headland mode, configure what should happen when headland is reached and set the distance to the end of the field If you changed the attachment or want to realign tracks -> RCtrl + Numpad 2. ![]() When you steer, track keeping is immediately disabled. It does not turn in several moves or something like that. Note: The vehicle simply tries to reach the new track. You don’t need to steer now – just accelerate/brake or turn on cruise control.Īt the end of the field, the vehicle can turn around if you press RCtrl + Home. Press RCtrl + End to automatically keep the car in the current track. This number indicates how many tracks your vehicle will turn when you press the “turn” button.Įxample: You are in track #5 and press “turn” with a value of +1 -> your vehicle will enter track #6.Įxample 2: You are in track #10 and press “turn around” with a value of -3 -> your vehicle will sort into track #7. A bunch of lines will appear representing the tracks.Ībove the speedometer you can see the current track number your vehicle is in, and next to it a number between -5 to +5. Turn on the track assistant with RCtrl + Numpad 2. Position your vehicle parallel to the edge of the field. NEW feature: a track assistant (“GPS light”) and a simple “hold direction” mode (“snap to direction”).ĭrive to the field with your vehicle and an attachment and turn on the guide lines with RShift+Home. That feature has been removed, as the game now supports this out of the box. The mod functions from the FS19 version have all been taken over – except for the shuttle shift. I recommend to open the configuration menu once after each new mod version via “Ctrl + Numpad /” and reset to default settings.įirst of all: Welcome to FS22. Additionally, the HUD gets a bit of an upgrade with a more detailed damage indicator, fuel tank level, fuel consumption, engine RPM and temperature, and weight/total weight. ![]() This mod adds a track assistant, a parking brake, differential locks, drive modes (all-wheel, RWD/FWD) and direct control of front/rear hydraulics and equipment to (motorized) vehicles. Added “tüdelü” sound when approaching headland trigger (thx “andre020478” for the sample)Īdded config menu option to specify the distance to headland for the alarm soundīugfix for parking brake status not saved to savegame ![]()
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March 2023
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